Pixel Fighter to 3D Asset Sheet

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Full GPT Image 2 Prompt

{"type":"split-screen sci-fi asset design benchmark sheet","style":"dark cyberpunk game-development concept art, combining pixel-art reference and Three.js low-poly conversion preview","canvas":"wide 16:9 image divided vertically into two equal panels with a thin dark separator","subject":{"asset name":"{argument name=\"asset name\" default=\"Low Tier Fighter\"}","vehicle":"small futuristic fighter spaceship","faction style":"industrial gray armor plates with angular wings and cyan energy cores","primary material":"matte and metallic dark gray hull with lighter gray highlights","accent color":"{argument name=\"accent color\" default=\"cyan\"}","thruster color":"{argument name=\"thruster color\" default=\"yellow\"}","overall form":"top-down triangular spacecraft with pointed nose, central glowing cockpit/core, layered side fins, vented black intake slats, two to three rear engine nozzles"},"left panel":{"title":"pixel-art 2D reference board","position":"left half","background":"nearly black starfield over a purple neon grid, framed by a decorative sci-fi HUD border with corner brackets, small magenta status blocks at the top and bottom","rendering":"crisp pixel art with chunky square pixels, no anti-aliasing, retro arcade spaceship sprite design","count":3,"ships":[{"description":"one large main fighter centered in the upper half, gray hull, cyan glowing center core, yellow engine flames"},{"description":"one smaller fighter in the lower left, same silhouette, pink/magenta glowing center and pink wing accents, yellow engine flames"},{"description":"one smaller fighter in the lower right, same silhouette, cyan glowing center and cyan wing accents, yellow engine flames"}]},"right panel":{"title":"3D conversion preview","position":"right half","background":"dark browser-like viewport with an about:blank address area at the top, black 3D scene floor with purple perspective grid lines, subtle blue vertical viewport edge","rendering":"low-poly Three.js style 3D models, flat shaded geometry, clean beveled silhouettes, top/front angled view","count":3,"ships":[{"description":"one large low-poly fighter centered, gray angular hull, cyan cockpit and cyan side lights, black vent strips, three yellow cone thrusters"},{"description":"one smaller magenta-accent fighter at bottom left, matching the 2D reference variant"},{"description":"one smaller cyan-accent fighter at bottom right, matching the 2D reference variant"}],"floating elements":{"count":2,"description":"two vertical cyan glowing capsule markers hovering above the main ship like reference beacons or UI measurement markers"},"info card":{"position":"upper left of right panel","lines count":4,"text lines":["Low Tier Fighter","asset cs-low-tier-fighter-v1","weapon fighter-train-ion-pulse-v1","source 12_ship_fighter_reference.png"]}},"composition":"show a direct visual comparison between the 2D pixel sprite design on the left and its simplified 3D asset interpretation on the right, suitable as a design baseline for game asset production","quality":"sharp, high contrast, neon sci-fi palette, readable UI text, balanced spacing, professional game dev presentation"}

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Pixel Fighter to 3D Asset Sheet
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